Tuesday, September 15, 2009

Developing iPhone apps using .NET - MonoTouch

Here comes the wake up call for all .Net developers who thought that iPhone app development was not their cup of tea...
Novell is offering a a kit for developers to build Apple iPhone and iPod Touch business applications using Microsoft's .Net Framework instead of the Apple-designated C or Objective-C languages. The kit includes base class libraries for .NET, and managed libraries for native iPhone APIs. A cross-compiler renders code into software that can be submitted to the App Store, or distributed inside a closed network. Integration with Apple's XCode IDE enables devloeprs to test on the iPhone device or on the Apple iPhone Simulator.
One drawback that I see is that developers still need MAC. They cannot develop apps using their PC. Pre-requisites also include Apple's iPhone SDK and the requirement to be a part of Apple's iPhone Developer Program .
MonoTouch is available for purchase at http://monotouch.net/Store. Professional Edition costs $399, Enterprise edition (single developer) costs $999 and Enterprise edition (5 developers) costs $3999.
People who already tried out, please share your feedback. We would love to hear from you...

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