It's been a while since i wrote anything here. I was busy learning the technology myself and as if murphy's is always right, my day tasks started becoming more challenging. So, to make it work, I chose to reduce my sleeping hours and blow a few weekends to learn this fundamentally strong platform. Fundamentally strong!, well i'm not going to compare what is better but i understood that things can be made better by choosing the right tools and understanding what the end-users really need?
This part will be short and is a crash course on how to build your first production ready application on Iphone. When i say production, you can very well push this application
- Into the App Store
- Get it approved by Apple
- Watch real users downloading and experiencing your ideas
And accept it or not, you may end up with some good and bad ratings on the application's interface, usability and of course content.
So where's the code and how did i do it?
The start -
This is an intro video that posted to our Secure FTP. It may not be very beginner but i assumed it shouldn't be too difficult to follow. So, i actually skipped a lot of stuff while explaining how to create a simple hello world application that can be executed in either the IPhone/IPod or the shipped simulator inside the IPhone SDK.
btw, I tried my first screencast so bear with me :) (i missed a few things while talking ;))
- The video is posted here - usftp.aditi.com. Contact Mini if you don't know how to access it.
And for the App Store application -
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------------------ means i'll be posting this to the same FTP in a few days.
That was easy! Well, it did make me lose my sleep for a while to get things up & running the way i wanted. But, hey i did a lot of things wrong and then got them right. I felt this should let you avoid those unnecessary cycles and get you to the point more faster.
Here's the source code -
The app is called ? availble for Free on the app store. In my next part, i'm going to talk about code-signing and app store upload.
Sunday, May 3, 2009
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